Banana Quest

WiL & M.O.E.

w.wil@excite.com

Banana Quest starts with the story of a sad Bov boy whose girl was stolen to the hills by an giant ape known as Mr. Scruthers. When he tries to leave his tropical island and save her, he is stopped by the man with the hand-held monkey, whom he must appease with a banana. The story progresses, seemingly at random at the beginning, until an elaborate climax at the very end where the kidnapper of Bov boy's girl is finally revealed.

Featuring its own font and a modified zzt executable with unique, banana-based messages, as well as some fantastic ASCII-art in a textfile and a smash sound track so good that WiL had to protect it from being ripped by changing the #play command to #muzk in the new exe. The music is so good that I can hardly believe that it comes out of the PC speaker. Gameplay spreads over two worlds, each challenging and displaying the mostly lively array of bright colours on every artistic board. Banana Quest is jam packed with every great idea a zzt game could possibly hold.

Total Score: 5
Plot: 5
Graphics: 5
Interface:5
Music: 5

Excerpt from the text file accompanying banana quest:

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M.O.E.: Oh boy!  We're pullin' out all the stops now!